carlos_oliveras's profile

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Mon, Nov 24, 2014 7:56 PM

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Photoshop CC 2014: Typing in values for 3D material properties auto validates after the first keypress and quits editing

In CC 2014 latest version (2014.2.1 as of today), if I try to type in some value for a mesh material property (shine or whatever), weird things happen. For instance: I create a cube wrap mesh (or any other 3d object) then I click on the material, then I double click any value in the properties panel (or just click and drag to select the whole value), and when I start typing something like "53", the first keystroke is registered (5) and the box ends editing mode automatically, so the value is set at 5 and I have to click again to add the other number.

Some times, the value is entered okay (first keystroke is not auto-validated) but after pressing intro, it just goes back to the old value, ignoring what I just entered. Sometimes it does work, but problems are more prone to happen if I try to set several values in a row using numerical values (as opposed to just dragging the slider).

I am not sure when this started happening, but for sure it didn't in CC pre-2014 (I still have it installed and just checked, typing in material values works okay there).

Maybe it's just me experiencing this but it's really annoying... if you are able to reproduce this issue, please fix it! Thanks a lot.

Official Solution

Adobe Administrator

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16K Messages

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296.7K Points

7 y ago

Should be fixed in the 2014.2.2 update.

15.1K Messages

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195.8K Points

7 y ago

What OS version are you using?

Adobe Administrator

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16K Messages

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296.7K Points

7 y ago

QE can repro. The dev team will investigate.

177 Messages

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4.1K Points

7 y ago

Sorry I didn't mention, I'm on Win 8.1.

Thanks a lot for answering and trying it. Not a huge problem, but annoying.

Adobe Administrator

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16K Messages

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296.7K Points

Yup. No doubt.

Sr. Product Manager, Adobe Digital Imaging

177 Messages

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4.1K Points

7 y ago

Yes it seem so. It was the first thing I tried after the update. Thanks.

I don't know if this is the place to ask, but since this is 3d-properties panel related... the fact that the roughness slider has a non-proportional % scale is the intented behavior? When setting all the properties to 50% roughness does not line up. I just noticed, it does not bother me and maybe it has been designed that way for some reason, since I've checked and it was working like that in 14.2.1 already. But it caught my attention yesterday.